Archive

Posts Tagged ‘Paul Bussey’

Postwork live webinar Sunday the 9th December 2018

December 5, 2018 Leave a comment

Learn more about the scene/postwork clinic HERE


Scene Composition and postwork clinic.

Drew Spence is presenting a scene-set up and postwork live webinar clinic this Sunday the 9th December , based on his experience of working on hundreds of scenes and renders for his professional comic work. It’s a chance to meet Griffin and gain his input on any scenes or renders that you need assistance with. He’ll also show different case studies of scenes and postwork situations that have maximized his renders.

https://digitalartlive.com/event/postwork-clinic-your-postwork-challenges-solved/

This workshop is a scene composition and postwork “clinic”. If you’re having trouble with any scene where you’re aiming to produce a polished book cover illustration, a product cover, a graphic novel panel, a character or a landscape based scene, we’ll suggest composition improvements and offer postwork tips.

  • Learn from Drew’s own case studies of actions, filters, lighting, composition techniques learned over the years
  • Showcase your scenes/renders and gain professional feedback from Griffin (Drew Spence)
  • Advice on virtual camera set ups, composition, framing, lighting and postwork.
  • Solve your current challenges that you may have with postwork when using Photoshop 
  • Repairs and fixing flaws in the rendered image.

Join us in this workshop, led by Griffin Avid, a professional comic book artist who is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates – from graphic arts to web design.

We’ll be using DAZ Studio and Photoshop to help you take your basic scene and render to a more professional and effective image. This workshop is about assisting you, so please bring along your renders (up to a maximum of 4 renders) ready to show from your desktop. You can also forward your renders to us ready for the webinar, by using our Hightail dropbox 

Date: Wednesday 9th December

Duration: About 1.5 hours.

– Fixes for repair and the many ways to save a “bad” render.

Learn options to save and salvage your work – without the time-consuming re-render option. 

– Re-frame

Advice on re-positioning the camera and re-framing your work to capture the right mood and actions in a scene. 

– Special Effects

Enhance the magic, sci-fi or action elements of your render. Learn some ways to create special effects in your Daz Studio interface and take the look to the next level in post. Includes mention of must-have products that will enable your renders to contain all the energy and power they deserve.

– Lighting Effects and Helpers

Step-up your renders with adjusting the lighting. Push your dramatic lighting to max in Daz and in post. We’ll break a few rules and create a set of options to push the boundaries of the iray engine. Includes some cheating to get around long rendering times.

About the Presenter Drew Spence

https://digitalartlive.com/event/postwork-clinic-your-postwork-challenges-solved/

Drew Spence is a graphic comic writer and illustrator from the United States. He creates under the title of The Dynamic Universe. He has combined his music and video into several works- including Mark of the Griffin, which is both a graphic novel and web series. He is part of the instrumental group Fallout Shelter which provides the soundtrack. The other band members are Domino GreyDynamics Plus and Xodus Phoenix.Drew Spence is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates – from graphic arts to web design. Drew Spence was the CEO and Editor-in-chief of Producer’s Edge magazine, a quarterly publication  dedicated to all aspects of music production. The magazine was packaged with a DVD which included sound samples, instructional videos and software. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using CGI and photorealistic image manipulation.www.TheDynamicUniverse.com@DynamicaMusic

Advertisements

Comic Book Creation : Part 2

October 19, 2018 Leave a comment

The Comic Book Creation :

Foundation Course Part 2

is available in the Daz Store.

comic-book-creation--foundation-course-part-2-00-main-daz3d

Details

How to Create Comic Books using DAZ Studio (Part 2)

Have you ever considered using your Daz 3D assets to create a comic book?

Have you wanted to turn your rendered pictures into a story?

How do you do this and where do you begin?

In part 2 we’re focusing on special effects, lighting, lettering and comic book covers. Presented by Drew Spence, the creator of the Force Six Annihilators comic series. The Griffin Avid takes his knowledge, gained from his formal education and the experience of creating one of the most popular CGI comics, and distills it into these tutorials

This foundation comic creation course is perfect if you are wondering of HOW to be most effective when dealing with lettering (speech bubbles), lighting your scenes within DAZ Studio, adding special effects and postwork to enhance your story panels and creating effective comic book covers.

comic-book-creation--foundation-course-part-2-07-daz3d

Tutorial 1

The comic foundational course continues with Post Work and Special Effects. We’ll explore the four types of post-render tasks and a multitude of systems and techniques to enhance your artwork. Everything from the subtle to the sublime will be covered in great detail. As always, we’ll cover your best options from the Daz Store and explore what’s available, across all the platforms, and many free options. Drew Spence will add a conceptual approach so that the lessons from today will remain relevant for years to come.

The course includes:

  • Fixes for repair and the many ways to save a “bad” render.
  • Enhance and Elevate
  • Envision your Environment
  • Find fine details in the Frame.
  • Special Effects
  • Lighting Effects and Helpers

comic-book-creation--foundation-course-part-2-01-daz3d

Tutorial 2

Drew Spence and Digital Art Live present the fourth and final segment of the Comic Book Foundation course. A picture says a thousand words as we look at the usage of text in our work and break down the first impression, which is our cover art. We will discover why words are more than words and how your character-driven dialogue becomes the greatest vehicle to the gaining long-term interest from your readership.

This course will cover:

  • Dialogue and Text
  • Word balloons and encasing text.
  • Titles
  • Logos
  • Covering your Cover
  • Publishing and pushing

The Comic Book Foundation course is commissioned by Digital Art Live and created by Drew Spence from the Dynamic Universe.

About the Presenter Drew Spence

Drew Spence is a graphic comic writer and illustrator from the United States. He creates under the title of The Dynamic Universe. He has combined his music and video into several works- including Mark of the Griffin, which is both a graphic novel and web series. He is part of the instrumental group Fallout Shelter which provides the soundtrack. The other band members are Domino GreyDynamics Plus and Xodus Phoenix.

Drew Spence is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates from graphic arts to web design. Drew Spence was the CEO and Editor-in-chief of Producer’s Edge magazine, a quarterly publication dedicated to all aspects of music production. The magazine was packaged with a DVD which included sound samples, instructional videos, and software. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using CGI and photorealistic image manipulation.

Scene Optimizer Not Included in this Product.

In case you missed it…

Comic Book Creation : Foundation Course Part 1

comic-book-creation--foundation-course-part-1_SMALLER

Tutorial 1 Planning and Plotting

Tutorial 2 Story Telling and Sequential Art

Comic Book Creation Course PART I

September 24, 2018 Leave a comment

Comic Book Creation :

Foundation Course Part 1

Available in the Daz Store.

comic-book-creation--foundation-course-part-1-00-main-daz3d

How to Create Comic Books using DAZ Studio

Have you ever considered using your Daz 3D assets to create a comic book?

Have you wanted to turn your rendered pictures into a story?

How do you do this and where do you begin?

You start with The Professional Comic Book Foundation Course! It’s a tutorial presented by digital comic publisher Drew Spence from The Dynamic Universe. The Griffin Avid takes his knowledge, gained from his formal education and the experience of creating one of the most popular CGI comics, and distills it into these tutorials.

These step by step materials will prepare you for planning your comic book story, managing your scripts, panels, pages and utilizing DAZ Studio and Photoshop in the workflow.

Tutorial 1 Planning and Plotting

  • Duration: 1 hour and 52 minutes
  • Planning and plotting
  • We’ll cover the first steps in creating your series and polish your work to a releasable level of quality. It’s a step-by-step exploration of the comic creation process and will place you in a position to tell your story with the look and feel you desire.
  • Getting your art to seem hand-drawn or look like a traditional comic book. We’ll explore over a dozen ways to turn your wonderful render into a comic panel and expand the Daz look into your own custom style. Options will include achieving a comic look before and after the render. That’s right! We can do it in post and let the Daz Studio work for you the way it always has.
  • Creating your overall story, structure and workflow. It’s the nuts and bolts of how to turn an idea into an actual system you can follow.
  • Discovering your genre and the Daz assets that will be needed. Focus your purchases into what you will need to create your story and take advantage of free items and methods to reduce your costs. Discover utility items that will help save time and expense.
  • Researching your purchases and products. You’ll learn to discern and dig deeper into the Daz asset. Uncover your hidden resources and stay one step ahead.
  • As a bonus, you’ll also get a practice assignment to prepare you for part II. What are you waiting for? Join us and dive in today.

Tutorial 2 Story Telling and Sequential Art

comic-book-creation--foundation-course-part-1-09-daz3d

  • Duration: 1 hour and 42 minutes
  • Now that part I has you off to a graphic start, Part II will explore the simple, but the powerful relationship between the panel, the page, and your script. We’ll deconstruct the narrative and study framing your renders and turn your camera shots into a live action version of your script. Then, we push your script to be more than just words of dialogue.
  • Using the Daz camera to craft your panels. Learn to work like a film director and approach your render as a larger set of pictures. We cover and help you create the basic technique for preparing your comic book pages in Daz Studio.
  • Camera Shots and special techniques. We put Depth of Field and Perspective to great effect as we start creating a sense of drama, focus and action – right inside the render! The course includes both pre-render and post work ideas. You’ll have a still-frame guide and a live demonstration, so you’ll absorb the lesson in the way you learn best!
  • How to make pages and place your panels. We’ll study the direction of the eye across your page and learn to control the interest of your readers. By the end, you’ll have a lock on the different types of pages and understand the key principles that turn pictures into sequential art.
  • Writing the Script and words to wow the world. After tackling the writing task, we cover the ways to turn your script into more than a list of dialogue points. Learn about creating your Master Guide and create a living document that grows with you as a storyteller and illustrator. The course will help to avoid common pitfalls as you acquire new skills.
  • Become the Editor and Art Director. We discuss two more jobs that you will need to perform – to bring your work to its highest level. Unlock your potential and think in macro terms about your workflow.
  • Bring your vision to life. Take the reins and render the relationship between your characters. We break down advanced dynamic theories into simple ideas and create a path for readers to adopt your characters and have an emotional investment in your comic.

“The look will get them to look. What’s in it will keep them in it.” Drew Spence

We present all of this and more. This course was designed from top to bottom to give, the Daz Studio user and 3D enthusiast, a simple and clear path to creating comics, graphic novels, and illustrations. Thank you for taking the first step in producing sequential art!

About the Presenter Drew Spence

Drew Spence is a graphic comic writer and illustrator from the United States. He creates under the title of The Dynamic Universe. He has combined his music and video into several works- including Mark of the Griffin, which is both a graphic novel and web series. He is part of the instrumental group Fallout Shelter which provides the soundtrack. The other band members are Domino GreyDynamics Plus and Xodus Phoenix.

Drew Spence is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates from graphic arts to web design. Drew Spence was the CEO and Editor-in-chief of Producer’s Edge magazine, a quarterly publication dedicated to all aspects of music production. The magazine was packaged with a DVD which included sound samples, instructional videos, and software. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using CGI and photorealistic image manipulation.

Comic Creation Foundation Part III & IV

September 17, 2018 Leave a comment

Comic Foundation Course Parts III and IV

Comic Foundation Art for III and IV

Post work and Special Effects

Text and Type and Cover Art

Presented by Drew Spence, the creator of the Force Six Annihilators comic series

Saturday September 22

Sunday September 23

ComicCreationPart3an4 (1)

Join us for the continuation for foundational webinars to assist you in producing your comic. This time we’re focusing on special effects, lighting, lettering and comic book covers. Presented by Drew Spence, the creator of the Force Six Annihilators comic series.

This foundation comic creation course is perfect if you are wondering of HOW to be most effective when dealing with lettering (speech bubbles), lighting your scenes within DAZ Studio, adding special effects and postwork to enhance your story panels and creating effective comic book covers.

Saturday September 22              Sunday September 23          Cost:$55

Webinar entry details for Comic Creation

parts 3 and 4

$55.00 Webinar entry details for Comic Creation parts 3 and 4 : includes HD recordings and any class materials.

PART 1 : Saturday the 22nd of September

Commences 20:00 BST (London)/15:00 EDT (New York)/12:00 PDT (Los Angeles)

Duration: 1.5-2 hours

The comic foundational course continues with Post Work and Special Effects. We’ll explore the four types of post-render tasks and a multitude of systems and techniques to enhance your artwork. Everything from the subtle to the sublime will be covered in great detail. As always, we’ll cover your best options from the Daz Store and explore what’s available, across all the platforms, and many free options.  Drew Spence will add a conceptual approach so that the lessons from today will remain relevant for years to come. The course includes:

– Fixes for repair and the many ways to save a “bad” render.

Find a few options to save and salvage your work – without the time-consuming re-render option. We always say -tuck it away and keep it in play.

– Enhance and Elevate

Add to the fine work done by the talented Published Artists and create your own look after the render is completed. We’ll show creative ways to edit every aspect of your images to fully encompass your sensibilities and artistic vision. That’s a fancy way of saying make some of their stuff look better.

– Envision your Environment

Generate your backdrops from scratch and take total control of your environment.  Create your own camera effects, after the render, and add a dramatic sense to any image. We’ll present new products to create everything from inner space to outer space.

– Find fine details in the Frame.

Frame your work and add artistic touches. We’ll cover numerous ways to add a signature style to your projects and create your own tone.

– Special Effects

Whether you are concerned with magic, action or nature, we’ll explore the many ways to create special effects in your Daz Studio interface and take the look to the next level in post. We’ll cover the must-have products that will enable your renders to contain all the energy and power they deserve.

– Lighting Effects and Helpers

Enjoy creating stepped-up renders that set-up your post work enhancements with creative techniques that take full advantage of our comic sensibilities. Push your dramatic lighting to max in Daz and in post. We’ll break a few rules and create a set of options to push the boundaries of the iray engine. We’ll actually- we do a little bit of cheating to get around long rendering times.

PART 2 : Sunday 23rd of September

Commences 20:00 BST (London)/15:00 EDT (New York)/12:00 PDT (Los Angeles)

Duration: 1.5 -2 hours

Drew Spence and Digital Art Live present the fourth and final segment of the Comic Book Foundation course. A picture says a thousand words as we look at the usage of text in our work and break down the first impression, which is our cover art. Paul Bussey commissions the exploration of the total comic package. We will discover why words are more than words and how your character-driven dialogue becomes the greatest vehicle to the gaining long term interest from your readership. This course will cover:

– Dialogue and Text

We discuss the basic rules of sentence structure for comics – from grammar to grabbing attention. It’s about comic book fonts and laying out your speech. We’ll cover the norms and conventions, but still leave room for creative expression.

– Word balloons and encasing text.

After we cover their creation and placement, we explore the many programs and options and then tie it all back to planning the Daz Studio render. It’s the pulse and pace, using panels, paragraphs and pages to push and pull your readers along.

– Titles

What’s in a name? We’ll talk about word association and why what you say must match what you mean when it comes to comic and sequential art. We explore why a title remains something you earn.

 -Logos

Take your title and turn it into a head-turning logo that will stand out. We will explore the link between the words you choose and the shape of words and how that matters in the creation of your comic title. We will explore creative options that move your title and logo beyond fonts and phrases.

– Covering your Cover

Drew Spence will present most important concepts behind cover design and why this first impression of your series is so important. You’ll learn to tell your full story in one image and deliver on your promises.

– Publishing and pushing

As a special bonus, the Comic Foundation Course will send you on your way to self-publishing your title and list the many options for presenting your work in a commercial capacity. We will arm you with the concept of Arms and give you the tools you need to share your work and allow your releases to garner the attention they deserve.

Along with a technical how-to approach, this course deals with higher concepts so that the lessons you resources you gain today will remain relevant and useful for the rest of your creative career. The Comic Book Foundation course is commissioned by Paul Bussey for Digital Art Live and created by Drew Spence from the Dynamic Universe. Thank you for attending and being part of this creative journey

About the Presenter Drew Spence

Drew Spence is a graphic comic writer and illustrator from the United States. He creates under the title of The Dynamic Universe. He has combined his music and video into several works- including Mark of the Griffin, which is both a graphic novel and web series. He is part of the instrumental group Fallout Shelter which provides the soundtrack. The other band members are Domino GreyDynamics Plus and Xodus Phoenix.
Drew Spence is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates – from graphic arts to web design. Drew Spence was the CEO and Editor-in-chief of Producer’s Edge magazine, a quarterly publication  dedicated to all aspects of music production. The magazine was packaged with a DVD which included sound samples, instructional videos and software. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using CGI and photorealistic image manipulation.
@DynamicaMusic

 

Comic Book Course Sunday Aug 26th (2018)

Professional Comic Book Foundation Course Sunday August 26th (2018)

ComicCreationPoster1

 

Join us for a special two part foundation set of webinars to assist you in producing your comic. These two webinars will give you a great overview to help you get started. Presented by Drew Spence, the creator of the Force Six Annihilators comic series.

This foundation comic creation course is perfect if you are wondering of HOW to get started with ideas, tools and general workflow.

PART 1 Planning and Plotting : Sunday the 26th of August

Commences 20:00 BST (London)/15:00 EDT (New York)/12:00 PDT (Los Angeles)

Duration: 1.5-2 hours

Planning and plotting, before you start drawing and rendering.

– Steps to success at no (or minimal) cost.
– Doing it all yourself and the many hats of Writing and Illustrating
– Overview and Vision
Synopsis – What will I be reading and experiencing?
Pitch Points and the one sentence elevator pitch
Short story slices of life as episodes, issues and side quests.
Long planner for what will happen if you get a full run?
– My Genre
– My Audience
– My research, my resources

JOIN US FOR AN INCREDIBLE WEBINAR!


About the Presenter Drew Spence

Drew Spence is a graphic comic writer and illustrator from the United States. He creates under the title of The Dynamic Universe. He has combined his music and video into several works- including Mark of the Griffin, which is both a graphic novel and web series. He is part of the instrumental group Fallout Shelter which provides the soundtrack. The other band members are Domino GreyDynamics Plus and Xodus Phoenix.
Drew Spence is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates – from graphic arts to web design. Drew Spence was the CEO and Editor-in-chief of Producer’s Edge magazine, a quarterly publication  dedicated to all aspects of music production. The magazine was packaged with a DVD which included sound samples, instructional videos and software. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using CGI and photorealistic image manipulation.
@DynamicaMusic

Comic Workshop Sunday AUG 19 2018

Comic Book Workshop

Sunday, August 19 (2018)

20:00 BST (London) / 12:00 PST (Los Angeles) / 15:00 EST (New York)

ComicWorkshopPoster

(Artwork above by Griffin, Tasos and Linwelly)

New comic book event for Sunday 19th of August.

Among other subjects we could talk about:-

  • Lighting
  • Scripting
  • Workflows
  • Panel design
  • Layout
  • Speech bubbles
  • Inking
  • Where to sell or distribute comics

During this webinar session I would like to encourage you to:-

  • Show some of your current comic book artwork to the group. Tell us about what inspired you for your work.
  • Share a current challenge that you have in the creation of comic book artwork.
  • Share at least one tip or solution that could help other artists

It’s not mandatory to do the above, if you’d rather just hang with other digital artists in the room and meet like minded creatives, you’re welcome to do this as well!

You’ll have the option to share your desktop in our webinar, so you can talk about your content or artwork in this way. This will be the easiest way to share your work.

You can register free to enter the webinar (standard registration), though if you’d like to have the webinar HD quality recording then use the premium registration.

This webinar is driven by YOU, the artist! The more artists that share a challenge or tip, then the more value that can be gained by other artists.

Sunday, August 19 (2018)

20:00 BST (London) / 12:00 PST (Los Angeles) / 15:00 EST (New York)

——————————————————————————

Date: Sunday August 19 Time:

8:00 pm – 9:30 pm

Cost:Free – $12Event Categories:, Event Tags:, ,