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Dealing with the Boring Parts of Your Comic

Dealing with the Boring Parts of Your Comic

Wild in the Fallout Shelter. Drew Spence, the creator of the Force Six and Killer Butterfly comic series, speaks on the ‘boring’ parts of your comic. There’s a desire to rush past the lulls and jump straight to the action. He speaks as a creative and suggests the pauses are necessary to prime the reader for the action – to give meaning to the melee.  The Panel previews are from Force Six season III episode 24 The Misused Muse. Don’t forget to subscribe and activate those notifications.

You can find the more technical webinars based on 3D and comic art at the Daz Store under the Digital Art Live Magazine vendor.

https://www.daz3d.com/digital-art-live

And read the digital comics, based on his creative vision.

https://www.comixology.com/The-Dynamic-Universe/comics-publisher/12027-0

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