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2D Postwork Assets: Planets Vol I

September 23, 2019 Leave a comment

Daz Store Product Release

Postwork: The process of taking an image, like a digital photo or render, and performing additional edits and adjustments to bring the work to competition.  These edits may include adding and subtracting elements and post-process filtering.

Want to take total control of your backdrops and outer space scenes? Have you hit the wall or run out of skydomes and HDRI environments? Rendering with the dome off leaves your main scene intact, but leaves the backdrop transparent. Once your render is done, it can be dropped into any program that supports layers and these 2D assets can be added to finish off your scene.

It can be a chore to find royalty free and useable images of alien and interesting planets. Here is where the 2D postwork series shines as it supplies numerous PNG images and plates of various planets, planetscapes and space backdrops. Quickly drag and drop these 2D assets onto your digital canvas and have total control of your space scenes or any art that requires high quality heavenly bodies.

Multi-shot planets: Single planets created at different points of rotation. This series of images represent different phases as they add a different look to any planet that might be shown more than once and needs to look fresh. These are presented as PSD files with all the different angles combined as multiple layers.

Planet Plates Planetoids: Incredible Images of planets ready to be dropped behind your renders. Available as PSD layered files AND separate PNG images for browsing ease. These are fully realized planetary images in space, great as backdrops and desktop wallpapers.

Planet Plates Surface: That “space” just above the planet gets special attention as we present 20 different images (of three planets) from near orbit and close to the surface. These are complete images that are ready to be dropped behind your Daz render as an instant epic backdrop. Can be used ‘as is’ or tweaked to your heart’s content.

Space Motion Plates: Its 23 images of that space ‘far in the distance’. These are finished backdrops that make a colorful canvas for your main subject. These are beautiful enough to be used as desktop wallpapers, but functional enough to send your art – off to the far reaches of the galaxy.

Spectrum Planets: Isolated images of planets organized by color. Of course you can alter the color, but we’ve supplied an assortment of planets that are ready to mix and match against any backdrop. Sometimes, all that’s needed is a small blue marble…or a yellow marble or…

Colorful Near-orbit surface shots: Partial planet images that would be good for orbiting space stations or events occurring just beyond the planet’s atmosphere. Enjoy a colorful patch of pretty planet parts. These are the partial arcs of a planet’s surface, place them on the edges of your scene to hint at the larger world beyond.

Ringed Planets:  A thin field of asteroids and pulverized space dust creates a beautiful band around these planets. We present entire planets and their rings. Additional media is also found in the planet plates directory.

– Includes instructional video on the various products in this series and lighting tricks for beautiful deep space renders.

Bonus Images of the 2D spaceships (used in the promotional art) provide quick-start content for your own space scenes.

You can find other series that Drew Spence has created with Digital Art Live for purchase in the Daz Store. https://www.daz3d.com/digital-art-live You can take classes, watch tutorials and attend webinars and much more https://digitalartlive.com/events/

Character Development for Visual Stories

September 21, 2019 Leave a comment

If you’re building a 3D character, have you struggled to find a consistent method to make sure they are distinctive and recognizable? Or are you just using trial and error….feeling your way to a possible result?

Drew Spence has solid experience in building dozens of 3D characters, including those for his Force Six Annihilators graphic novel series.  In this tutorial, he’ll show you his approach to developing distinguished and memorable characters, with Daz Studio at the heart of his workflow.

Included is a bonus tutorial that provides a great foundation for understanding basic elements of a character as well as character archetypes.

Content for this 3D Character Development Tutorial Includes..

  • Building your story world
  • Identifying characters and roles
  • Who is your character design aimed at?
  • Character strengths and weaknesses
  • Define the character’s “look and feel”
  • 15 Recommended products for developing characters in Daz Studio.
  • Writer and reader perceptions of characters
  • Making the character distinctive
  • Real world checks on your character
  • Dealing with an ensemble of characters

Bonus tutorial : Creating Compelling Characters by Peter von Stackelberg (part 1 only)

  • Our understanding of the characters is shaped by the actions they take
  • Elements to understanding a character
  • Key Properties of Characters
  • The Characters Populating Your Storyworld
  • Major, Minor and Placeholder Characters
  • Character Archetypes
  • Avoiding Clichés and Stereotypes
  • Raising the Emotional Stakes
  • Why is it important that characters be distinctive?
  • What makes a character distinctive looking?
  • What keeps characters from looking distinctive?
  • Purposeful Resemblances
  • Challenges In Distinctive Features
  • How characters are typically differentiated
  • Ways to test your cast’s distinctiveness

You can find other series that Drew Spence has created with Digital Art Live for purchase in the Daz Store. https://www.daz3d.com/digital-art-live You can take classes, watch tutorials and attend webinars and much more https://digitalartlive.com/events/

How to Create Sci-Fi Special Effects (in Daz Store)

Daz Store Product Art Sci-Fi Special Effects

Drew Spence webinar tutorial product available in Daz Store!

In order to create an astounding Science Fiction Universe it requires numerous special effects!

Want to know how to produce laser swords, energy bolts, explosions, laser blaster effects, battle damage, starship jets and contrails to give your artwork extra dynamics? Drew Spence takes you on a step by step journey to help you generate some Sci-Fi vitality in your renders.

Drew uses both Daz Studio and PhotoShop to show must-have resources and techniques to help build a better looking Sci-Fi Universe. He goes on to using ParticleShop and a mix of other powerful resources rarely considered to create stand-out effects.

This product includes tutorials totaling 2 hours and 55 minutes and many supporting files to get you started fast in making your own special effects.

Spaceship artful scene Daz Studio 3D

Software required to follow along with these tutorials:

  • Daz Studio
  • PhotoShop
  • ParticleShop is used to a lesser extent

Tutorial Content Summary

Laser swords:

  • Laser sword effects
  • Laser sword trails
  • Sabre locks : laser swords clashing
  • Cutting and slashing effects
  • Recommended lighting for laser sword effects
  • Best laser sword related products

Laser Guns/Blasters/Phasers:

  • Laser blaster effects
  • Sci-Fi muzzle flash
  • Blaster explosions
  • Blaster scoring effects
  • Shattered glass
  • Streaming phaser beam
  • Best blaster/laser/scoring brushes and products
laser sword fight, Daz Studio,Drew Spence promo image

Spaceship jets, contrails and damage:

  • Jet effects – using authentic lighting
  • Jet engine trails and high energy plasma exhaust
  • Battle damage : dirtying up a spacecraft in a laser battle
  • Best brushes and resources for jets and contrails
  • Bonus : Must-have – three incredible resources – surprising source of special effects you wouldn’t expect.

Inside a Spaceship:

Space window pensive figure> Daz Studio Drew Spence promo image
  • Creating a convincing spaceship interior scene using modular elements in novel ways.
  • Unexpected uses for Sci-Fi props and gadgets.
  • Lighting and dressing up your own Sci-Fi set using Nurnies and Greebles
  • Creating a star-gazing viewport scene with modular parts and the supplied galactic backdrops.

We’d like to thank ERA-7 for providing a free Sci-Fi Textures Pack included in this product.

About the Presenter : Drew Spence:

  • Drew Spence is a graphic comic writer and illustrator from New York. He creates under the title of The Dynamic Universe. He has combined his music and video into several works- including Mark of the Griffin, which is both a graphic novel and web series. He is part of the instrumental group Fallout Shelter which provides the soundtrack. The other band members are Domino Grey, Dynamics Plus and Xodus Phoenix.
  • Drew Spence is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates – from graphic arts to web design. Drew Spence was the CEO and Editor-in-chief of Producer’s Edge magazine, a quarterly publication dedicated to all aspects of music production. The magazine was packaged with a DVD which included sound samples, instructional videos and software. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using CGI and photo-realistic image manipulation.

You can find other series that Drew Spence has created with Digital Art Live for purchase in the Daz Store. https://www.daz3d.com/digital-art-live You can take classes, watch tutorials and attend webinars and much more https://digitalartlive.com/events/

Digital Kit Bashing in the Daz Store

January 22, 2019 Leave a comment

Easily Create Innovative Props and Scenes

Details

Digital Kit Bashing : How to create new innovative props and scenes all from your existing content

Drew Spence presents a tutorial on how to extend the usefulness of your Daz Studio library. Learn how produce your dream place or prop!

Drew will include highly recommended resources as part of this comprehensive process to give you “prop permutations” from your library. Save money by utilizing your existing assets to the max!

In this tutorial:

  • Two kit bashing case studies
  • The best product and product types to facilitate kit-bashing.
  • Generating textures and creating a uniform look.
  • Shading props and tailoring the feel of your assets.
  • Expert uses of scale and lighting to create a signature style
  • https://youtu.be/iqbg3J6S4zc

What you’ll need for this series:-

  • Daz Studio
  • Photoshop or a photo-editing program (light use)

This and other tutorials are available from Digital Art Live, in the Daz Store.

Postwork live webinar Sunday the 9th December 2018

December 5, 2018 Leave a comment

Learn more about the scene/postwork clinic HERE


Scene Composition and postwork clinic.

Drew Spence is presenting a scene-set up and postwork live webinar clinic this Sunday the 9th December , based on his experience of working on hundreds of scenes and renders for his professional comic work. It’s a chance to meet Griffin and gain his input on any scenes or renders that you need assistance with. He’ll also show different case studies of scenes and postwork situations that have maximized his renders.

https://digitalartlive.com/event/postwork-clinic-your-postwork-challenges-solved/

This workshop is a scene composition and postwork “clinic”. If you’re having trouble with any scene where you’re aiming to produce a polished book cover illustration, a product cover, a graphic novel panel, a character or a landscape based scene, we’ll suggest composition improvements and offer postwork tips.

  • Learn from Drew’s own case studies of actions, filters, lighting, composition techniques learned over the years
  • Showcase your scenes/renders and gain professional feedback from Griffin (Drew Spence)
  • Advice on virtual camera set ups, composition, framing, lighting and postwork.
  • Solve your current challenges that you may have with postwork when using Photoshop 
  • Repairs and fixing flaws in the rendered image.

Join us in this workshop, led by Griffin Avid, a professional comic book artist who is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates – from graphic arts to web design.

We’ll be using DAZ Studio and Photoshop to help you take your basic scene and render to a more professional and effective image. This workshop is about assisting you, so please bring along your renders (up to a maximum of 4 renders) ready to show from your desktop. You can also forward your renders to us ready for the webinar, by using our Hightail dropbox 

Date: Wednesday 9th December

Duration: About 1.5 hours.

– Fixes for repair and the many ways to save a “bad” render.

Learn options to save and salvage your work – without the time-consuming re-render option. 

– Re-frame

Advice on re-positioning the camera and re-framing your work to capture the right mood and actions in a scene. 

– Special Effects

Enhance the magic, sci-fi or action elements of your render. Learn some ways to create special effects in your Daz Studio interface and take the look to the next level in post. Includes mention of must-have products that will enable your renders to contain all the energy and power they deserve.

– Lighting Effects and Helpers

Step-up your renders with adjusting the lighting. Push your dramatic lighting to max in Daz and in post. We’ll break a few rules and create a set of options to push the boundaries of the iray engine. Includes some cheating to get around long rendering times.

About the Presenter Drew Spence

https://digitalartlive.com/event/postwork-clinic-your-postwork-challenges-solved/

Drew Spence is a graphic comic writer and illustrator from the United States. He creates under the title of The Dynamic Universe. He has combined his music and video into several works- including Mark of the Griffin, which is both a graphic novel and web series. He is part of the instrumental group Fallout Shelter which provides the soundtrack. The other band members are Domino GreyDynamics Plus and Xodus Phoenix.Drew Spence is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates – from graphic arts to web design. Drew Spence was the CEO and Editor-in-chief of Producer’s Edge magazine, a quarterly publication  dedicated to all aspects of music production. The magazine was packaged with a DVD which included sound samples, instructional videos and software. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using CGI and photorealistic image manipulation.www.TheDynamicUniverse.com@DynamicaMusic

Force Six 23 Trust is a Thing

September 12, 2018 Leave a comment

The Annihilators episode 23

Wheels and Cogs Part II Trust is a Thing

 

Force Six The Annihilators cover episode 23

Wheels and Cogs and the big Part II

The Wheels and Cogs story arc reaches its end!
Sometimes getting in is easy and getting out is almost impossible. Time is rolling out for Force Six member LunStar-G as she infiltrates a band of biker babes by a bold bluff. Drew Spence did the story and art. Available on comiXology right now!

Force Six 23 page puller

The exchange that is a true exchange

Force Six comic page pull 23 Trust is a Thing

Motorcycle and clash

Force Six panel pull episode 23

head to head, bike to bike

As always ..Where to get our works…..

www.TheDynamicUniverse.com

comiXology in digital format

DriveThruComics for PDF format

In Print from Indy Planet

Comic Book Course Sunday Aug 26th (2018)

Professional Comic Book Foundation Course Sunday August 26th (2018)

ComicCreationPoster1

 

Join us for a special two part foundation set of webinars to assist you in producing your comic. These two webinars will give you a great overview to help you get started. Presented by Drew Spence, the creator of the Force Six Annihilators comic series.

This foundation comic creation course is perfect if you are wondering of HOW to get started with ideas, tools and general workflow.

PART 1 Planning and Plotting : Sunday the 26th of August

Commences 20:00 BST (London)/15:00 EDT (New York)/12:00 PDT (Los Angeles)

Duration: 1.5-2 hours

Planning and plotting, before you start drawing and rendering.

– Steps to success at no (or minimal) cost.
– Doing it all yourself and the many hats of Writing and Illustrating
– Overview and Vision
Synopsis – What will I be reading and experiencing?
Pitch Points and the one sentence elevator pitch
Short story slices of life as episodes, issues and side quests.
Long planner for what will happen if you get a full run?
– My Genre
– My Audience
– My research, my resources

JOIN US FOR AN INCREDIBLE WEBINAR!


About the Presenter Drew Spence

Drew Spence is a graphic comic writer and illustrator from the United States. He creates under the title of The Dynamic Universe. He has combined his music and video into several works- including Mark of the Griffin, which is both a graphic novel and web series. He is part of the instrumental group Fallout Shelter which provides the soundtrack. The other band members are Domino GreyDynamics Plus and Xodus Phoenix.
Drew Spence is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates – from graphic arts to web design. Drew Spence was the CEO and Editor-in-chief of Producer’s Edge magazine, a quarterly publication  dedicated to all aspects of music production. The magazine was packaged with a DVD which included sound samples, instructional videos and software. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using CGI and photorealistic image manipulation.
@DynamicaMusic