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Drew Spence interview in Digital Art Live Magazine

December 19, 2018 Leave a comment

DAL gives The Dynamic Universe a verse!

Digital Art Live magazine cover issue 35

Drew Spence, the creator of Force Six, The Annihilators and Killer Butterfly comic series is featured in Digital Art Live magazine’s 35th issue. Peep the full reads here. We start on page 34. Thank you, Digital Art Live.

DA Live is a stunning showcase of some of the best digital art in the sci-fi and fantasy genres beautifully presented in our new monthly magazine. It follows the same format as our previous publication 3D Art Direct.

LET’S EXPLORE DIGITAL ART

 
Join us to discover stories of creativity in 2D and 3D digital art through our live webinars, magazine and podcast.

We specialise in promoting and interviewing digital artists in the sci-fi and fantasy genres to help inspire you on your creative journey.

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Free Force Six Starter Guide

December 19, 2018 Leave a comment
Force Six Starter Guide cover

Force Six Starter Guide FREE
Drew Spence and The Dynamic Universe present a Starter Guide to The Twilight Universe and Force Six, The Annihilators comic series. They were a team of specialists assembled to bring order to a chaotic universe. Something went wrong when right became their final choice. See the transformation from Renegade outcasts to Legends.

This narrative follows their exploits and attempts to shed light on their controversial legacy. Each adventure will be marked to indicate the current place in their timeline. Enter the Annihilator Universe- where humankind has touched the stars and reshaped a thousand worlds. They live in the past and they live in the future. They are the inheritors of our yesterdays and the architects of our tomorrows. There will be justice and there will be vengeance. And in the end, there will be Annihilation. They are Force Six, The Annihilators. 64 Pages full color. Story & art by Drew Spence.

We are The Dynamic Universe. We create graphic comics. They sit between traditional strips and a 3-D style of photorealistic drama. Enjoy the science-fantasy action adventure with terrific tints, great graphics and compelling story-telling. Read the comic and enjoy the soundtrack. Story and art by Drew Spence.

comiXology in digital format

DriveThruComics for PDF format

In Print from Indy Planet

And all the Social Media…

https://www.patreon.com/TheDynamicUniverse

https://www.instagram.com/dynamicamusic/

https://www.patreon.com/TheDynamicUniverse

Comic Creation Foundation Part III & IV

September 17, 2018 Leave a comment

Comic Foundation Course Parts III and IV

Comic Foundation Art for III and IV

Post work and Special Effects

Text and Type and Cover Art

Presented by Drew Spence, the creator of the Force Six Annihilators comic series

Saturday September 22

Sunday September 23

ComicCreationPart3an4 (1)

Join us for the continuation for foundational webinars to assist you in producing your comic. This time we’re focusing on special effects, lighting, lettering and comic book covers. Presented by Drew Spence, the creator of the Force Six Annihilators comic series.

This foundation comic creation course is perfect if you are wondering of HOW to be most effective when dealing with lettering (speech bubbles), lighting your scenes within DAZ Studio, adding special effects and postwork to enhance your story panels and creating effective comic book covers.

Saturday September 22              Sunday September 23          Cost:$55

Webinar entry details for Comic Creation

parts 3 and 4

$55.00 Webinar entry details for Comic Creation parts 3 and 4 : includes HD recordings and any class materials.

PART 1 : Saturday the 22nd of September

Commences 20:00 BST (London)/15:00 EDT (New York)/12:00 PDT (Los Angeles)

Duration: 1.5-2 hours

The comic foundational course continues with Post Work and Special Effects. We’ll explore the four types of post-render tasks and a multitude of systems and techniques to enhance your artwork. Everything from the subtle to the sublime will be covered in great detail. As always, we’ll cover your best options from the Daz Store and explore what’s available, across all the platforms, and many free options.  Drew Spence will add a conceptual approach so that the lessons from today will remain relevant for years to come. The course includes:

– Fixes for repair and the many ways to save a “bad” render.

Find a few options to save and salvage your work – without the time-consuming re-render option. We always say -tuck it away and keep it in play.

– Enhance and Elevate

Add to the fine work done by the talented Published Artists and create your own look after the render is completed. We’ll show creative ways to edit every aspect of your images to fully encompass your sensibilities and artistic vision. That’s a fancy way of saying make some of their stuff look better.

– Envision your Environment

Generate your backdrops from scratch and take total control of your environment.  Create your own camera effects, after the render, and add a dramatic sense to any image. We’ll present new products to create everything from inner space to outer space.

– Find fine details in the Frame.

Frame your work and add artistic touches. We’ll cover numerous ways to add a signature style to your projects and create your own tone.

– Special Effects

Whether you are concerned with magic, action or nature, we’ll explore the many ways to create special effects in your Daz Studio interface and take the look to the next level in post. We’ll cover the must-have products that will enable your renders to contain all the energy and power they deserve.

– Lighting Effects and Helpers

Enjoy creating stepped-up renders that set-up your post work enhancements with creative techniques that take full advantage of our comic sensibilities. Push your dramatic lighting to max in Daz and in post. We’ll break a few rules and create a set of options to push the boundaries of the iray engine. We’ll actually- we do a little bit of cheating to get around long rendering times.

PART 2 : Sunday 23rd of September

Commences 20:00 BST (London)/15:00 EDT (New York)/12:00 PDT (Los Angeles)

Duration: 1.5 -2 hours

Drew Spence and Digital Art Live present the fourth and final segment of the Comic Book Foundation course. A picture says a thousand words as we look at the usage of text in our work and break down the first impression, which is our cover art. Paul Bussey commissions the exploration of the total comic package. We will discover why words are more than words and how your character-driven dialogue becomes the greatest vehicle to the gaining long term interest from your readership. This course will cover:

– Dialogue and Text

We discuss the basic rules of sentence structure for comics – from grammar to grabbing attention. It’s about comic book fonts and laying out your speech. We’ll cover the norms and conventions, but still leave room for creative expression.

– Word balloons and encasing text.

After we cover their creation and placement, we explore the many programs and options and then tie it all back to planning the Daz Studio render. It’s the pulse and pace, using panels, paragraphs and pages to push and pull your readers along.

– Titles

What’s in a name? We’ll talk about word association and why what you say must match what you mean when it comes to comic and sequential art. We explore why a title remains something you earn.

 -Logos

Take your title and turn it into a head-turning logo that will stand out. We will explore the link between the words you choose and the shape of words and how that matters in the creation of your comic title. We will explore creative options that move your title and logo beyond fonts and phrases.

– Covering your Cover

Drew Spence will present most important concepts behind cover design and why this first impression of your series is so important. You’ll learn to tell your full story in one image and deliver on your promises.

– Publishing and pushing

As a special bonus, the Comic Foundation Course will send you on your way to self-publishing your title and list the many options for presenting your work in a commercial capacity. We will arm you with the concept of Arms and give you the tools you need to share your work and allow your releases to garner the attention they deserve.

Along with a technical how-to approach, this course deals with higher concepts so that the lessons you resources you gain today will remain relevant and useful for the rest of your creative career. The Comic Book Foundation course is commissioned by Paul Bussey for Digital Art Live and created by Drew Spence from the Dynamic Universe. Thank you for attending and being part of this creative journey

About the Presenter Drew Spence

Drew Spence is a graphic comic writer and illustrator from the United States. He creates under the title of The Dynamic Universe. He has combined his music and video into several works- including Mark of the Griffin, which is both a graphic novel and web series. He is part of the instrumental group Fallout Shelter which provides the soundtrack. The other band members are Domino GreyDynamics Plus and Xodus Phoenix.
Drew Spence is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates – from graphic arts to web design. Drew Spence was the CEO and Editor-in-chief of Producer’s Edge magazine, a quarterly publication  dedicated to all aspects of music production. The magazine was packaged with a DVD which included sound samples, instructional videos and software. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using CGI and photorealistic image manipulation.
@DynamicaMusic

 

Comic Book Course Sunday Aug 26th (2018)

Professional Comic Book Foundation Course Sunday August 26th (2018)

ComicCreationPoster1

 

Join us for a special two part foundation set of webinars to assist you in producing your comic. These two webinars will give you a great overview to help you get started. Presented by Drew Spence, the creator of the Force Six Annihilators comic series.

This foundation comic creation course is perfect if you are wondering of HOW to get started with ideas, tools and general workflow.

PART 1 Planning and Plotting : Sunday the 26th of August

Commences 20:00 BST (London)/15:00 EDT (New York)/12:00 PDT (Los Angeles)

Duration: 1.5-2 hours

Planning and plotting, before you start drawing and rendering.

– Steps to success at no (or minimal) cost.
– Doing it all yourself and the many hats of Writing and Illustrating
– Overview and Vision
Synopsis – What will I be reading and experiencing?
Pitch Points and the one sentence elevator pitch
Short story slices of life as episodes, issues and side quests.
Long planner for what will happen if you get a full run?
– My Genre
– My Audience
– My research, my resources

JOIN US FOR AN INCREDIBLE WEBINAR!


About the Presenter Drew Spence

Drew Spence is a graphic comic writer and illustrator from the United States. He creates under the title of The Dynamic Universe. He has combined his music and video into several works- including Mark of the Griffin, which is both a graphic novel and web series. He is part of the instrumental group Fallout Shelter which provides the soundtrack. The other band members are Domino GreyDynamics Plus and Xodus Phoenix.
Drew Spence is a graduate of Stony Brook University with a Bachelor of Arts degree in Fine Art and holds various certificates – from graphic arts to web design. Drew Spence was the CEO and Editor-in-chief of Producer’s Edge magazine, a quarterly publication  dedicated to all aspects of music production. The magazine was packaged with a DVD which included sound samples, instructional videos and software. He currently lives on Long Island, New York and produces his work from the aptly named Fallout Shelter Studios, where he crafts crafty and clever comics using CGI and photorealistic image manipulation.
@DynamicaMusic

F6 Redder Coltrane in Start Faire Magazine

February 1, 2018 Leave a comment

Start Faire Magazine reviews

Start Faire Magazine cover

Force Six, The Annihilators

The Destruction of Redder Coltrane

“The world of the comic is definitely the best part. Though it’s not heavily delved into, there’s plenty of subtle hints that help make it a robust world.”

“Overall, this is a world and world premise that I felt I wanted to see more of, which is always a good sign.”

Start Faire magazine reviews our main season I story arc. The magazine is recommended for older teens. The review starts on page 232.

What’s the book?

 The Destruction of Redder Coltrane

The Destruction of Redder Coltrane presents  a collected packaging of season I, the main story arc. We see Jackie-Five,  Fire Destiny and Kojin Ahsaguri confronting Redder Coltrane and his band of criminal outlaws. When the smoke clears, you’ll be fully clear on what it means to be an Annihilator.

It’s 150 pages of full color action. The tale, tones and tints are done by Drew Spence.

 

Video link youtube trailer + Rap Song

DIGITAL  $9.99    PRINT      $25.50

Boss for the Destruction of Redder Coltrane

The Dynamics Plus drops a Boss-level track for Force Six, The Annihilators. It’s the Fallout Shelter with music inspired by the graphic comic collection.

Read issue 23 of Start Faire magazine

* The issue reviewed was the free version and not the reworked Print Version. The link has been updated since this review. -Griffin Avid

WinterCon_Postcard_Whole

 

Trick Shot unboxing

September 21, 2017 Leave a comment

Force Six The Annihilators

print Trick Shot unboxing

 

Force Six, The Annihilators episode 01 Trick Shot arrives in print. I’m showing the un-boxing of my first delivery bunch. The music in the background is the soundtrack for episode 01 done by Fallout Shelter.

Right in time before the Season II start.

AD_ONEdayLEFT

They were a team of specialists assembled to bring order to a chaotic universe. Something went wrong when right became their final choice. See the transformation from Renegade outcasts to Legends. They are Force Six, The Annihilators. Story & art by Drew Spence.

REVIEW The Redder Coltrane story arc

September 20, 2017 Leave a comment

Force Six, The Annihilators

The Destruction of Redder Coltrane

Force Six The Annihilators book cover

Step forth and accept your annihilation

The biggest story arc from season I is reviewed by the good folks over at the COMICLER. We appreciate the good look. Let’s see what they said.

…the story in review:

…it’s hard not to be satisfied with a completed mission that encompassed sword-fights, high-tech gear, victories, casualties, stand-offs and a whole ton of shots fired.

Pilot syndrome is a well-known scourge of media. How do you hook your audience on undeveloped characters, plot introductions with limited time for world-building and mastering a sense of tone that has not had a chance to evolve naturally? Force Six, The Annihilators finally gets a chance to take off with Season One: The Destruction of Redder Coltrane. Just as the case was with Episode 01, we are treated to action-driven stories with a conservative approach to plot exposition that keeps a sense of mystery about the series. It’s still wholly unclear how much will be divulged in time; however Season One demonstrates that the promises of the original issue are kept with a substantial sense of growth.

Force Six episode 03 (Kojin and Beta One)

The first thing to note would be the team. None of the characters have much in the way of backstories, motivations or even fully-developed personalities. In many ways, they are aesthetic-driven and have similar attitudes supplemented by quirks that help them feel distinguishable from one another just enough to make the team feel like it’s more than a group of skilled killers. Jackie-Five steals the show while characters like Beta-One and Kojin-Two get to enjoy powerful moments that leave the reader fascinated and in need of a bit more of their personal touches. These might not be characters that you can have firm attachments to just yet, but they are more than enough to induce interest. While the characters’ consistent attitudes do well to establish tone, there are some odd cases of phrasing and awkward dialogues that don’t quite add up without a dedicated focus. The writing isn’t something a Harvard professor would pass, but it’s enough to get you through the story with a solid grasp on what’s occurred.

05HAMMER_Page08

Visually, Drew Spence is stretching his talents much further than would have been expected after episode 01. While 3D modelling-based media are often plagued with the overly-sleek, barren backgrounds that plagued animated series like Beware the Batman, Spence finds a way to keep things visually rich without a need for highly-populated paneling. The variety of scenery, the use of color and the way atmosphere is approached in this comic are truly inventive. There is scarcely a more beautiful depiction of what can only be described as wastelands in any modern media. Mix this with the variety of character aesthetics, with a particular emphasis on stylized weapons and you’ve got some really gorgeous eye candy.

06armor_Page03

Overall, this comic surpasses expectation with dramatic improvements in the fields of panel-layout, lettering and characterization. While there is plenty of room to grow on the story-telling front, it’s hard not to be satisfied with a completed mission that encompassed sword-fights, high-tech gear, victories, casualties, stand-offs and a whole ton of shots fired. In the end, the vaguely villainous titular character sees his end and serves his purpose. Hopefully, Drew Spence has some long-game plans to prevent these seasons from becoming overly formulaic. There’s hardly anywhere to go but forward for the Annihilators.

Pros:
Action, action and more action
Welcome variety for characters/weapons/landscapes
Greatly improved lettering

Cons:
Underdeveloped villain
Short-sighted plot
No real motivations to attach to

Final Judgement:
8.1

You can still READ THIS BOOK for FREE

And the rest of our fine, digital catalogue

Original link to the TEXT is here.